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hey, not bad, i think! $86.50

my account is worth a lil bit...

but anyway, im surprised how good people think this is...kinda crazy how a simple idea can be so popular. hrmm.

"safe often!"

the tutorial was ok, but it was WAY too boring to finish. i got somewhat far, but you need to make it more interesting (i know, omg, random stuff is cool and all, but it doesnt make up for how boring it is to wait for the intructions to finish). the typewriter effect is nice, but you dont need to use it throughout the ENTIRE thing!

you also should spell check your stuff, because i noticed a LOT of spelling and grammatical errors, like the one in my one-lin summary.

evestraw responds:

i tried to write proper english but i am dutch but i tried but you are free to correct it

good game, but i spotted a really stupid bug...

when i got the sneakers, they disappeared when i tried to put them in my inventory...so, i guess that pretty much ruined the rest of the game for me. ill have to try again, see if the sneakers will disappear again. bleh. good job, but its way too buggy, and the graphics and collisions were kinda iffy...

too easy

i played up to 5 points for each of the difficulties, and "hard" was just hard enough to be as fast as me....here are my scores

easy - me: 5 cpu: 0
medium - me: 5 cpu: 1
hard - me: 5 cpu: 6

this is a rather dull game \:

pretty good, i guess

the easter egg is pretty lame, just click on tricky when you have all the options up. the animation was cool, but for some reason i didnt like how he got all flat when he dies. i guess its just me...anyway, you need to put hit boxes on the back button, its too mind-numbing having to click right on the line :P

but i like how you respond to every review (: i do that too :P

oh, and you also need a lot more options, although these were sorta good. this would be better if it had like, 10 + choices...i could think of that many right off teh top of my head!

baseball bat, tommy gun, laser, throwing knives, mace (the metal ball with spikes, not that spray stuff, although its another good idea), 50 cent music, foamy movies, implosion, spear...blah blah blah...

guh, the save system is screwed up...

i saved about a million times when i was playing this earlier, quit after a while, then went back in, and now i cant load my game...i got really far too! i hotwired the car, robbed the bank, got a bigger apartment and some other stuff.....

its cool, but you NEED to fix those bugs.

i havent given straight 10's for a while (:

but this is more than worthy. the physics were awesome, i liked all the weapons, and hte skins were funny! id like to recommend my own character, rammer. hes already in that style, so it might help :P if you want to use him, i have an fla with him. can you email me if you decide on using him?

anyway, maybe you could have a baseball bat, lightning strike, mini-volcano, chainsaw, or plastic bag (to suffocate :P) for weapons (: just suggestions

awesome game!

meeehh...

i was wondering if, in the middle of this, something horribly scary would pop up. nothing did. maybe it didnt scare me because i turned down my volume, turned on the lights, and sat far away from the monitor? ;) yeh. probably. but anyway, those are kinda creepy. yeah.

i learned how to do something like this on flashki

but this tutorial is more detailed. one thing you shouldve covered is how to drag stuff. you have to drag both movieclips, the main and root one. yeah.

im definetely gonna use that rain somehow :D

awesome tutorial (:

hmm

good graphics and stuff, but ive made this kind of game before and its all just keyPress and gotoAndPlay actions. hard to program? my ass. but this was good. waaaaayyyy too short though. you oughta check out my rammer - killer series (:

DoctorPongo responds:

Yeah, the system is actually quite simple. I see you've done a tutorial on the matter. Let's hope other people check it out and churn out their own interactive movie games. NG folks who liked this game, go for it!

honk honk.

Stephen Lowery @Rammer

Age 33, Male

software engineer

Denver

Joined on 6/8/03

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